Game logic - Resource – Ylands

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m (Lou Montana moved page Ylands Game logic - Resource to Ylands:Game logic - Resource: Text replacement - "Ylands " to "Ylands:")
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=Description=
=Description=
Game logic used to set up player resources. (mana, stamina, etc.)
*Game logic used to set up player resources(mana, stamina, etc.)for use with skills and other feaures
=Properties=
*You can assign these resources to player roles. Each player role can have a maximum of 4 resources assigned
===Default value===  
= Properties =
*
=== Default value ===
===Max Value===  
*Default value of resource set up when resource is assigned to player
*
=== Max Value ===
===Regeneration===  
*Maximum value that the resource can have
*
*Max value can be changed via visual scripting if the box is checked
===Show bar===  
=== Regeneration ===
*
*How much of resource is automatically regenerated per second
===Priority===  
*Only accepts whole numbers
*
=== Show bar ===
===Icon===  
*Sets if the resource bar should be visible on screen or not
*
=== Priority ===
===Show text values===  
*Set up in which order the resource bars appear on screen. (Priority 1 appears before priority 2)
*
=== Icon ===
===Text===  
*Set up visual representation of the resource that shows up in the bar
*
=== Show text values ===
*Check if you want resource values shown as written text inside the resource bar
=== Text ===
*Text types - choose between several ways of the text being displayed
*Text Color - choose color of the text displayed
 
 
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{{Ylands scripting navbox}}
{{Navbox/Ylands}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}}
{{DEFAULTSORT:{{#sub:{{PAGENAME}}|19}}}}


[[Category: Game Logic]]
[[Category: Game Logic]]
[[Category: Ylands 1.3]]
[[Category: Ylands 1.3]]

Revision as of 17:31, 16 November 2022

Description

  • Game logic used to set up player resources(mana, stamina, etc.)for use with skills and other feaures
  • You can assign these resources to player roles. Each player role can have a maximum of 4 resources assigned

Properties

Default value

  • Default value of resource set up when resource is assigned to player

Max Value

  • Maximum value that the resource can have
  • Max value can be changed via visual scripting if the box is checked

Regeneration

  • How much of resource is automatically regenerated per second
  • Only accepts whole numbers

Show bar

  • Sets if the resource bar should be visible on screen or not

Priority

  • Set up in which order the resource bars appear on screen. (Priority 1 appears before priority 2)

Icon

  • Set up visual representation of the resource that shows up in the bar

Show text values

  • Check if you want resource values shown as written text inside the resource bar

Text

  • Text types - choose between several ways of the text being displayed
  • Text Color - choose color of the text displayed