Tile - YGameSession - Get Reserved Game Id – Ylands

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==Overview==
[[Image:{{PAGENAME}}.png]]
[[Image:{{PAGENAME}}.png]]
*Instruction allowing to transfer a player to a game within same [[Ylands Game set|'''Game set''']].
*Instruction allowing to transfer a player to a game within same [[Ylands Game set|'''Game set''']].
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===Start Matchmaking===
==Start Matchmaking==
*Player will be added to [[Ylands Matchmaking|'''Matchmaker''']] queue for listed games.
*Player will be added to [[Ylands Matchmaking|'''Matchmaker''']] queue for listed games.
**'''Guids''' - list ([[Ylands Tile category - Array|'''Array''']]) of [[Ylands Change Game ID|'''Game ID''']] obtained via [[Ylands Game set|'''Game set manager''']] which the player will be matched to.
**'''Guids''' - list ([[Ylands Tile category - Array|'''Array''']]) of [[Ylands Change Game ID|'''Game ID''']] obtained via [[Ylands Game set|'''Game set manager''']] which the player will be matched to.
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*If the reservation will fail, the instruction will return a '''Fail reason'''.
*If the reservation will fail, the instruction will return a '''Fail reason'''.


===Cancel matchmaking===
==Cancel matchmaking==
*This instruction will '''cancel''' current [[Ylands Matchmaking|'''Matchmaker''']] request.
*This instruction will '''cancel''' current [[Ylands Matchmaking|'''Matchmaker''']] request.


===Dispatch session===
==Dispatch session==
*This instruction will '''dispatch''' selected player using the '''Session object'''.
*This instruction will '''dispatch''' selected player using the '''Session object'''.


===Fail reason===
==Fail reason==
*Reason why the reservation has failed.
*Reason why the reservation has failed.
*Can be compared with [[Ylands Tile - Matchmaking fail type|'''corresponding enumerator''']].
*Can be compared with [[Ylands Tile - Matchmaking fail type|'''corresponding enumerator''']].


===Get reserved Game Id===
==Get reserved Game Id==
*Returns the [[Ylands Change Game ID|'''Game ID''']] of game where the player can be dispatched to.
*Returns the [[Ylands Change Game ID|'''Game ID''']] of game where the player can be dispatched to.
*Guid is determined from the '''Session object'''.
*Guid is determined from the '''Session object'''.




===Example===
==Example==
<gallery>
<gallery>
Image: Ylands-Game-set-session-2.png|Example
Image: Ylands-Game-set-session-2.png|Example

Revision as of 16:45, 7 September 2020

Overview

File:Tile - YGameSession - Get Reserved Game Id.png

  • Instruction allowing to transfer a player to a game within same Game set.
    • Player will be added to Matchmaker queue. If there will enough players queuing for the same game, they will be then transferred to newly spawned server of that game.
    • The Matchmaker will always spawn new server instance if enough players are available.
    • The Matchmaker will not transfer player to already running instances.


Start Matchmaking

  • Player will be added to Matchmaker queue for listed games.
    • Guids - list (Array) of Game ID obtained via Game set manager which the player will be matched to.
    • Player - player to be added to Matchmaker queue.
    • Priority - Matchmaker request priority.
      • Player requests with higher priority are prioritized over the other.
      • If there are players matchmaking for same game(s), but with lower priority, they will be added to the players with higher priority.
  • If the reservation will be successful, the instruction will return a Session object.
    • Session object - contains target server and player to be dispatched.
  • If the reservation will fail, the instruction will return a Fail reason.

Cancel matchmaking

  • This instruction will cancel current Matchmaker request.

Dispatch session

  • This instruction will dispatch selected player using the Session object.

Fail reason

Get reserved Game Id

  • Returns the Game ID of game where the player can be dispatched to.
  • Guid is determined from the Session object.


Example



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