Tile - YGameSession - Restart The Game – Ylands
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THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. | |||
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== Restart The Game(Rejoin all players) == | |||
[[File:YlandsTile-230.png]] | |||
<pre>static restartGame(rejoinPlayers: boolean): void;</pre> | |||
=== Parameters === | |||
==== rejoinPlayers ==== | |||
=== Description === | |||
This instruction will '''restart''' currently running '''game'''. In multiplayer, it will '''disconnect''' all '''players''' and restart the server. | |||
== Restart The Game(Players to rejoin) == | |||
[[File:YlandsTile-589.png]] | |||
<pre>static restartGame(playersToRejoin: YCharacter[]): void;</pre> | |||
=== Parameters === | |||
==== playersToRejoin ==== | |||
=== Description === | |||
This instruction will '''restart''' currently running '''game'''. In multiplayer, it will '''rejoin''' selected '''players'''. | |||
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[[Category: Instructions]] | [[Category: Instructions]] | ||
Revision as of 09:52, 8 July 2021
Restart The Game(Rejoin all players)
static restartGame(rejoinPlayers: boolean): void;
Parameters
rejoinPlayers
Description
This instruction will restart currently running game. In multiplayer, it will disconnect all players and restart the server.
Restart The Game(Players to rejoin)
static restartGame(playersToRejoin: YCharacter[]): void;
Parameters
playersToRejoin
Description
This instruction will restart currently running game. In multiplayer, it will rejoin selected players.