Tile - YGameSession - Send Message To Client – Ylands

From Bohemia Interactive Community
Revision as of 12:15, 12 November 2021 by YlandsClassyBot (talk | contribs) (Created page with "<!--- THIS PAGE WAS GENERATED AUTOMATICALLY; DO NOT EDIT IT, OTHERWISE YOUR CHANGES WILL BE LOST DURING FUTURE UPDATE. --> == Send Message To Client(Player, Target object, Nam...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Send Message To Client(Player, Target object, Name, Argument)

YlandsTile-1205.png

static sendMessageToClient(player: YCharacter, targetObject: YEntity | YLogic | YGroup, name: string, ...argument: any[]): void;

Parameters

player

targetObject

name

argument

Availability

Server, Not in Edu

Description

Allows to send an event to client script.