Tile - YLogic - Scale – Ylands

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[[Image:Ylands_Tile_-_Game_logic_scale.png]]
[[Image:Ylands_Tile_-_Game_logic_scale.png]]
*Allows to '''get''' / '''set'''  '''size''' of target game logic bounding box.
*Allows to '''get''' / '''set'''  '''size''' of target game logic.
*'''Supported Game Logic''':
*'''Supported Game Logic''':
**Trigger Zone (dynamic)
**[[Ylands Game logic - Trigger zone|'''Trigger Zone''']] (dynamic)
**Interior
**[[Ylands Game logic - Interior|'''Interior''']]
**Play Area
**[[Ylands Game logic - Play area|'''Play Area''']]
**Waypoint (loiter)
**[[Ylands Game logic - Waypoint|'''Waypoint''']] (loiter)
**Particle Effect
**[[Ylands Game logic - Particle effect|'''Particle Effect''']]


=Notes=
=Notes=

Revision as of 13:45, 11 December 2018

Ylands Tile - Game logic position.png

  • Allows to get / set position of target game logic.


Ylands Tile - Game logic rotation.png

  • Allows to get / set rotation of target game logic.


Ylands Tile - Game logic scale.png

Notes

  • To change rotation / position / scale of Trigger Zone, it has to be set to "dynamic".
  • Dynamic Trigger Zone reacts only to players (technical limitations).



Template:Ylands scripting navbox