Tile - YTerrainVolume - Apply Volume – Ylands

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== Apply Volume(Terrain Volume, Mode, On success, On failure) ==
 
[[File:YlandsTile-963.png]]
 
<pre>applyVolume(applyMode: YTerrainStampingMode, onSuccess: () =&gt; void, onFailure: (failReason: YTerrainStampError) =&gt; void): void;</pre>
=== Parameters ===
 
==== applyMode ====
 
==== onSuccess ====
 
==== onFailure ====
 
=== Availability ===
 
[[Ylands:Tile Availability - Server|Server]]
 
=== Description ===
 
Instructs the target '''Terrain volume''' Game Logic to either '''add''' or '''remove''' the terrain of selected '''material''' in it's '''shape''' boundaries.
 
=== Notes ===
 
* Calls further instructions on '''success''' or '''failure'''.




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[[Category: Instructions]]
[[Category: Instructions]]
[[Category: Ylands 1.6]]

Revision as of 12:16, 12 November 2021

Apply Volume(Terrain Volume, Mode, On success, On failure)

YlandsTile-963.png

applyVolume(applyMode: YTerrainStampingMode, onSuccess: () => void, onFailure: (failReason: YTerrainStampError) => void): void;

Parameters

applyMode

onSuccess

onFailure

Availability

Server

Description

Instructs the target Terrain volume Game Logic to either add or remove the terrain of selected material in it's shape boundaries.

Notes

  • Calls further instructions on success or failure.