Tile - YTriggerZoneBase - Color – Ylands
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{Ylands editor navbox}}" to "{{Navbox/Ylands}}") |
m (YlandsClassyBot moved page Ylands Tile - Get-Set zone color to Ylands:Tile - YTriggerZoneBase - Color: New Structure) |
(No difference)
|
Revision as of 08:09, 8 July 2021
File:Tile - YTriggerZoneBase - Color.png
- Allows to get / set color of selected zone.
- Get Color will return a Color literal. If written to console or log, the output will be in the format "[1,1,1,1]". These represent [Red, Green, Blue, Alpha] and each number can be between 0 (least intensity) and 1 (most intensity). In this case, Alpha represents the transparency of the zone.
- Set Color will overwrite the current zone color and set the new zone color to the color literal or Custom Color. A Get Color Tile can also be used.
Notes
- Supported zones are: Impassable barrier, Environment, Play Area, Trigger Zone