Tile - YVector3 - Move Towards
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Move Towards(A, B, Max Distance)
static moveTowards(a: YVector3, b: YVector3, maxDistance: number): YVector3;
Moves point A in a straight line towards target point B, limited by maximum distance (meters).
- If the target is closer than maximum distance then the returned value will be equal to target.
- Negative values of maximum distance can be used to push the point away from the target.