Tile - YVector3 - Slerp Rotation – Ylands

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== Slerp Rotation(A, B, T) ==
 
[[File:YlandsTile-1001.png]]
 
<pre>static slerpRotation(rotationA: YVector3, rotationB: YVector3, t: number): YVector3;</pre>
=== Parameters ===
 
==== rotationA ====
 
Rotation A
 
==== rotationB ====
 
Rotation B
 
==== t ====
 
=== Returns ===
 
'''YVector3'''
 
=== Availability ===
 
[[Ylands:Tile Availability - Client|Client]], [[Ylands:Tile Availability - Server|Server]], [[Ylands:Tile Availability - Custom Controller|Custom Controller]]
 
=== Description ===
 
Spherical '''interpolation''' between two rotation '''vectors''' by the '''interpolant'''.
 
=== Notes ===
 
* Spherical interpolation is more precise than linear interpolation, but more performance demanding.




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[[Category: Instructions]]
[[Category: Instructions]]
[[Category: Ylands 1.3]]

Revision as of 12:17, 12 November 2021

Slerp Rotation(A, B, T)

YlandsTile-1001.png

static slerpRotation(rotationA: YVector3, rotationB: YVector3, t: number): YVector3;

Parameters

rotationA

Rotation A

rotationB

Rotation B

t

Returns

YVector3

Availability

Client, Server, Custom Controller

Description

Spherical interpolation between two rotation vectors by the interpolant.

Notes

  • Spherical interpolation is more precise than linear interpolation, but more performance demanding.