Tile category - Events – Ylands
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*[[Ylands Tile - On Craft event|On Craft]] | *[[Ylands Tile - On Craft event|On Craft]] | ||
*[[Ylands Tile - On Custom Console Command|On Custom Console Command]] | *[[Ylands Tile - On Custom Console Command|On Custom Console Command]] | ||
*[[Ylands Tile - On Custom Key Action|On Custom Key Action]] | |||
*[[Ylands Tile - On Defend Event|On Defend Start / End]] | *[[Ylands Tile - On Defend Event|On Defend Start / End]] | ||
*[[Ylands Tile - On Dodge Event|On Dodge Event]] | *[[Ylands Tile - On Dodge Event|On Dodge Event]] | ||
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*[[Ylands Tile - On Sleep-Wakeup in Bed Event|On Sleep / Wake up in Bed Event]] | *[[Ylands Tile - On Sleep-Wakeup in Bed Event|On Sleep / Wake up in Bed Event]] | ||
*[[Ylands Tile - On Swim Start-End Entity Event|On Swim Start-End Entity Event]] | *[[Ylands Tile - On Swim Start-End Entity Event|On Swim Start-End Entity Event]] | ||
*[[Ylands Tile - On Heavy Attack Charge|On Heavy Attack Charge]] | |||
*[[Ylands Tile - On Skill Interrupted|On Skill Interrupted]] | |||
===Specific=== | ===Specific=== | ||
*[[Ylands Tile - On Activate-Deactivate in Hotbar Event|On Activate / Deactivate in Hotbar]] | *[[Ylands Tile - On Activate-Deactivate in Hotbar Event|On Activate / Deactivate in Hotbar]] | ||
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*[[Ylands Tile - On Treat Wounds Event|On Treat Wounds Event]] | *[[Ylands Tile - On Treat Wounds Event|On Treat Wounds Event]] | ||
*[[Ylands Tile - On Write Sign Entity Event|On Write Sign]] | *[[Ylands Tile - On Write Sign Entity Event|On Write Sign]] | ||
*[[Ylands Tile - On NPC attack|On NPC Attack]] | |||
*[[Ylands Tile - On reload|On Firearm Reload]] | |||
*[[Ylands Tile - On bow charge|On Bow Charge]] | |||
*[[Ylands Tile - On airtank refill-deplete|On Airtank Refill / Deplete]] | |||
</div> | </div> | ||
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===Animator=== | ===Animator=== | ||
*[[Ylands Tile - Animator On Cycle End|On Animator Cycle End]] | *[[Ylands Tile - Animator On Cycle End|On Animator Cycle End]] | ||
===Custom window=== | |||
*[[Ylands Tile - UI - On Window Open-Close|On Custom Window Open / Close]] | |||
*[[Ylands Tile - UI - On Button Clicked|On Button Clicked]] | |||
*[[Ylands Tile - UI - On Input Text Changed|On Input Text Changed]] | |||
===Transaction=== | |||
*[[Ylands Tile - On Transaction Accepted-Declined|On Transaction Accepted / Declined]] | |||
===AI Behavior=== | |||
*[[Ylands Tile - On AI Behavior Assigned|On Behavior Assigned]] | |||
</div> | </div> | ||
Revision as of 17:40, 5 August 2020
Common
Entity
Common
Player actions
- On Attack Melee Event
- On Attack Ranged Event
- On Craft
- On Custom Console Command
- On Custom Key Action
- On Defend Start / End
- On Dodge Event
- On Emote Event
- On Flight Start-End Event
- On Jump Event
- On Sleep / Wake up in Bed Event
- On Swim Start-End Entity Event
- On Heavy Attack Charge
- On Skill Interrupted
Specific
- On Activate / Deactivate in Hotbar
- On Activate Trap
- On Break Event
- On Build Fire Event
- On Burn Out Event
- On Change Spotlight Color Event
- On Charge Event
- On Climb Ladder
- On Collect Event
- On Dig Event
- On Dismantle Event
- On Drink Event
- On Drop Event
- On Eat Event
- On Equip-Unequip Entity Event
- On Explode Event
- On Extinguish
- On Feed Animal Event
- On Feed Fire Event
- On Fish Event
- On Free Trapped Entity Event
- On Fuel Event
- On Grow Event
- On Ignite Entity Event
- On Interact With Workstation Entity Event
- On Item Added / Removed To Inventory
- On Lie / Stand up from Bed
- On Light
- On Link-Unlink Event
- On Lock / Unlock
- On Mount / Dismount
- On Open Fail Event
- On Open / Close Entity
- On Open / Close Container
- On Pack / Unpack Item
- On Pet Claimed / Released
- On Pick Entity
- On Place Entity
- On Plant Event
- On Power Up / Down
- On Read Event
- On Recharge Everything In Range
- On Saw Event
- On Sit / Stand up from Chair
- On Start / Stop Control Entity
- On Switch On / Off
- On Treat Wounds Event
- On Write Sign
- On NPC Attack
- On Firearm Reload
- On Bow Charge
- On Airtank Refill / Deplete
Game logic
Trigger zone
Time trigger
Event listener
Player team / role / spawn point
Ask player
Dialogue
Entity label
Entity template
Logic label
Logic template
Animator
Custom window
Transaction
AI Behavior