Difference between revisions of "Ylands Tile category - Events"

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*[[Ylands Tile - On Craft event|On Craft]]
 
*[[Ylands Tile - On Craft event|On Craft]]
 
*[[Ylands Tile - On Custom Console Command|On Custom Console Command]]
 
*[[Ylands Tile - On Custom Console Command|On Custom Console Command]]
 +
*[[Ylands Tile - On Custom Key Action|On Custom Key Action]]
 
*[[Ylands Tile - On Defend Event|On Defend Start / End]]
 
*[[Ylands Tile - On Defend Event|On Defend Start / End]]
 
*[[Ylands Tile - On Dodge Event|On Dodge Event]]
 
*[[Ylands Tile - On Dodge Event|On Dodge Event]]
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*[[Ylands Tile - On Sleep-Wakeup in Bed Event|On Sleep / Wake up in Bed Event]]
 
*[[Ylands Tile - On Sleep-Wakeup in Bed Event|On Sleep / Wake up in Bed Event]]
 
*[[Ylands Tile - On Swim Start-End Entity Event|On Swim Start-End Entity Event]]
 
*[[Ylands Tile - On Swim Start-End Entity Event|On Swim Start-End Entity Event]]
 +
*[[Ylands Tile - On Heavy Attack Charge|On Heavy Attack Charge]]
 +
*[[Ylands Tile - On Skill Interrupted|On Skill Interrupted]]
 
===Specific===
 
===Specific===
 
*[[Ylands Tile - On Activate-Deactivate in Hotbar Event|On Activate / Deactivate in Hotbar]]
 
*[[Ylands Tile - On Activate-Deactivate in Hotbar Event|On Activate / Deactivate in Hotbar]]
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*[[Ylands Tile - On Treat Wounds Event|On Treat Wounds Event]]
 
*[[Ylands Tile - On Treat Wounds Event|On Treat Wounds Event]]
 
*[[Ylands Tile - On Write Sign Entity Event|On Write Sign]]
 
*[[Ylands Tile - On Write Sign Entity Event|On Write Sign]]
 +
*[[Ylands Tile - On NPC attack|On NPC Attack]]
 +
*[[Ylands Tile - On reload|On Firearm Reload]]
 +
*[[Ylands Tile - On bow charge|On Bow Charge]]
 +
*[[Ylands Tile - On airtank refill-deplete|On Airtank Refill / Deplete]]
 
</div>
 
</div>
  
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*[[Ylands Tile - Animator On Cycle End|On Animator Cycle End]]
 
*[[Ylands Tile - Animator On Cycle End|On Animator Cycle End]]
 
===Custom window===
 
===Custom window===
 +
*[[Ylands Tile - UI - On Window Open-Close|On Custom Window Open / Close]]
 
*[[Ylands Tile - UI - On Button Clicked|On Button Clicked]]
 
*[[Ylands Tile - UI - On Button Clicked|On Button Clicked]]
 
*[[Ylands Tile - UI - On Input Text Changed|On Input Text Changed]]
 
*[[Ylands Tile - UI - On Input Text Changed|On Input Text Changed]]
 +
===Transaction===
 +
*[[Ylands Tile - On Transaction Accepted-Declined|On Transaction Accepted / Declined]]
 +
===AI Behavior===
 +
*[[Ylands Tile - On AI Behavior Assigned|On Behavior Assigned]]
 
</div>
 
</div>
  

Latest revision as of 17:40, 5 August 2020

Common

Entity

Game logic