Tile category - Game logic – Ylands

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 94: Line 94:
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Show transaction|Show Transaction]]
*[[Ylands Tile - Show transaction|Show Transaction]]
</div>
=AI Behavior=
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - AI - Get-set entity|Get / Set Entity]]
*[[Ylands Tile - AI - Get-set agresivity|Get / Set Agresivity]]
*[[Ylands Tile - AI - Get-set detection radius|Get / Set Detection Radius]]
*[[Ylands Tile - AI - Get-set combat range|Get / Set Combat Range]]
*[[Ylands Tile - AI - Get-set flee radius|Get / Set Flee Radius]]
*[[Ylands Tile - AI - Get-set agresivity distance|Get / Set Agresivity Distance]]
*[[Ylands Tile - AI - Get-set fear distance|Get / Set Fear Distance]]
</div>
</div>



Revision as of 15:33, 19 November 2019