Tile category - Game logic – Ylands

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*[[Ylands Tile - Set Custom camera target|Set Target]]
*[[Ylands Tile - Set Custom camera target|Set Target]]
*[[Ylands Tile - Set Custom camera look at|Set Look at]]
*[[Ylands Tile - Set Custom camera look at|Set Look at]]
</div>
=Custom Post Process=
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Get-set is active Custom Post Process|Get/set is active Custom Post Process]]
*[[Ylands Tile - Get-set post process color filter|Get / set post process color filter]]
*[[Ylands Tile - Get-set post process contrast|Get / set post process contrast]]
*[[Ylands Tile - Get-set post process hue shift|Get / set post process hue shift]]
*[[Ylands Tile - Get-set post process priority|Get / set post process priority]]
*[[Ylands Tile - Get-set post process saturation|Get / set post process saturation]]
*[[Ylands Tile - Get-set post process weight|Get / set post process weight]]
</div>
</div>


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*[[Ylands Tile - Get label entities|Get entities]]
*[[Ylands Tile - Get label entities|Get entities]]
*[[Ylands Tile - Get label entity count|Get entity count]]
*[[Ylands Tile - Get label entity count|Get entity count]]
</div>
=Environment=
<div class="toccolours mw-collapsible mw-collapsed" style="width:30%; overflow:auto;">
*[[Ylands Tile - Get-set light intensity|Set/get light intensity]]
*[[Ylands Tile - Get-set temperature|Set/get temperature]]
*[[Ylands Tile - Get-set custom post process|Set/get custom post process]]
</div>
</div>



Revision as of 13:20, 17 January 2020

Common

Trigger zone

Time trigger

Ask player

Dialogue

Custom Camera

Custom Post Process

Custom UI

Entity label

Environment

Logic label

Particle effect

Animator

Transaction

AI Behavior



Template:Ylands scripting navbox