a != b: Difference between revisions

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(vbs2: location)
m (template:command argument fix)
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| ofp |= Game name
| ofp |GAME= name


|1.00|= Game version
|1.00|GAME= version
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| Returns whether one value is '''not''' equal to another. |= Description
| Returns whether one value is '''not''' equal to another. |DESCRIPTION=
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| a '''<nowiki>!=</nowiki>''' b |= Syntax
| a '''<nowiki>!=</nowiki>''' b |SYNTAX=


|p1= a: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]] or [[Control]]; since VBS2 1.24: [[Location]] |=
|p1= a: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]] or [[Control]]; since VBS2 1.24: [[Location]] |=
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|p2= b: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]] or [[Control]]; since VBS2 1.24: [[Location]] |=
|p2= b: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]] or [[Control]]; since VBS2 1.24: [[Location]] |=


| [[Boolean]] - <tt>true</tt> if a is not the same as b |= Return value
| [[Boolean]] - <tt>true</tt> if a is not the same as b |RETURNVALUE=
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|x1= Some basic examples of the usage of this operator.
|x1= <code>[[if]] (_counter != 4) [[then]] {
    [[hint]] "The counter is not equal to the number 4";
}</code> |EXAMPLE1=


counter !<nowiki>=</nowiki> 4
|x2= <code>[[if]] ([[vehicle]] [[player]] != [[player]]) [[then]] {
    tsk = [[player]] [[createSimpleTask]] ["StormTheCastle"];
    tsk [[setSimpleTaskDescription]] ["Now you have a vehicle, storm the castle.", "Mobile mayhem!", "Castle"];
    tsk [[setSimpleTaskDestination]] ([[getMarkerPos]] "cstl");
    tsk [[setTaskState]] "Assigned";
    [[player]] [[setCurrentTask]] tsk;
} [[else]] {
    [[hint]] "Get in the tank.";
}</code> |EXAMPLE2=


[[side]] [[player]] !<nowiki>=</nowiki> [[west]]
|x3= <code>[[if]] ([[fuel]] truck1 != 1) [[then]] {
 
    [[hint]] "Truck1 has less than a full tank of fuel.";
nameofplayer !<nowiki>=</nowiki> "John Doe"
}</code> |EXAMPLE3=
 
[[vehicle]] [[player]] !<nowiki>=</nowiki> [[player]]
 
[[group]] [[player]] !<nowiki>=</nowiki> [[group]] soldierOne
 
[[if]] ([[fuel]] truck1 !<nowiki>=</nowiki> 1) [[then]]
{
    [[hint]] "Truck1 has less than a full tank of fuel.";
} |=
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| [[Operators]] |= See also
| [[Operators]] |SEEALSO=


}}
}}
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<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
 
<dd class="notedate">Posted on Feb 5, 2007 - 11:00
<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''</dt>
<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''
<dd class="note">
<dd class="note">
In '''OFP v1.96''', comparison of [[String|strings]] is not case sensitive. ''Example : "STRINGtext" != "stringTEXT" returns [[false]].''
In '''OFP v1.96''', comparison of [[String|strings]] is not case sensitive. ''Example : "STRINGtext" != "stringTEXT" returns [[false]].''
</dd>
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>
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[[Category:Scripting Commands|#]]
[[Category:Scripting Commands|#]]
[[Category:Scripting Commands OFP 1.99|#]]
[[Category:Scripting Commands OFP 1.96|#]]
[[Category:Scripting Commands OFP 1.96|#]]
[[Category:Scripting Commands OFP 1.46|#]]
[[Category:Scripting Commands OFP 1.46|#]]
[[Category:Scripting Commands ArmA|#]]
[[Category:Scripting Commands ArmA|#]]
 
[[Category:Scripting Commands ArmA2|#]]
[[Category:Scripting Commands Arma 3|#]]
[[Category:Command_Group:_Math|#]]
[[Category:Command_Group:_Math|#]]
[[Category:Command_Group:_Variables|#]]

Revision as of 15:20, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns whether one value is not equal to another.
Groups:
Uncategorised

Syntax

Syntax:
a != b
Parameters:
a: Number, Side, String, Object, Group, Structured Text, Config, Display or Control; since VBS2 1.24: Location
b: Number, Side, String, Object, Group, Structured Text, Config, Display or Control; since VBS2 1.24: Location
Return Value:
Boolean - true if a is not the same as b

Examples

Example 1:
if (_counter != 4) then { hint "The counter is not equal to the number 4"; }
Example 2:
if (vehicle player != player) then { tsk = player createSimpleTask ["StormTheCastle"]; tsk setSimpleTaskDescription ["Now you have a vehicle, storm the castle.", "Mobile mayhem!", "Castle"]; tsk setSimpleTaskDestination (getMarkerPos "cstl"); tsk setTaskState "Assigned"; player setCurrentTask tsk; } else { hint "Get in the tank."; }
Example 3:
if (fuel truck1 != 1) then { hint "Truck1 has less than a full tank of fuel."; }

Additional Information

See also:
Operators

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Feb 5, 2007 - 11:00
Ceeeb
In OFP v1.96, comparison of strings is not case sensitive. Example : "STRINGtext" != "stringTEXT" returns false.

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