a != b: Difference between revisions

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{{Command|= Comments
{{Command|Comments=
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| ofp |= Game name
| ofp |Game Name=


|1.00|= Game version
|1.00|Game Version=
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| Returns whether one value is '''not''' equal to another. |= Description
| Returns whether one value is '''not''' equal to another. String comparison is case-'''in'''sensitive (e.g {{Inline code|"STRINGtext" [[a != b|!=]] "stringTEXT" {{cc|returns [[false]]}}}}).
{{Informative | In Arma series you '''cannot''' compare [[Boolean]]s: {{Inline code|[[alive]] [[player]] [[a != b|!=]] [[true]] {{cc|will throw an error}}}}}} |DESCRIPTION=
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| a '''<nowiki>!=</nowiki>''' b |= Syntax
| a [[a != b|!=]] b |SYNTAX=


|p1= a: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]] or [[Control]]; since VBS2 1.24: [[Location]] |=
|p1= a: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]], [[Control]] or [[Location]] |Parameter 1=


|p2= b: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]] or [[Control]]; since VBS2 1.24: [[Location]] |=
|p2= b: [[Number]], [[Side]], [[String]], [[Object]], [[Group]], [[Structured Text]], [[Config]], [[Display]], [[Control]] or [[Location]] |Parameter 2=


| [[Boolean]] - <tt>true</tt> if a is not the same as b |= Return value
| [[Boolean]] - [[true]] if a is different from b |RETURNVALUE=
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|x1= Some basic examples of the usage of this operator.
|x1= <code>[[if]] (_counter [[a != b|!=]] 4) [[then]] {
[[hint]] "The counter is not equal to the number 4";
}</code> |EXAMPLE1=


counter !<nowiki>=</nowiki> 4
|x2= <code>[[if]] ([[vehicle]] [[player]] [[a != b|!=]] [[player]]) [[then]] {
[[hint]] "you are in a vehicle";
} [[else]] {
[[hint]] "you are on foot";
}</code> |EXAMPLE2=


[[side]] [[player]] !<nowiki>=</nowiki> [[west]]
|x3= <code>[[if]] ([[fuel]] truck1 [[a != b|!=]] 1) [[then]] {
 
[[hint]] "Truck1 has less than a full tank of fuel.";
nameofplayer !<nowiki>=</nowiki> "John Doe"
}</code> |EXAMPLE3=
 
[[vehicle]] [[player]] !<nowiki>=</nowiki> [[player]]
 
[[group]] [[player]] !<nowiki>=</nowiki> [[group]] soldierOne
 
[[if]] ([[fuel]] truck1 !<nowiki>=</nowiki> 1) [[then]]
{
    [[hint]] "Truck1 has less than a full tank of fuel.";
} |=
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| [[Operators]] |= See also
| [[Operators]] |SEEALSO=
 
}}
}}


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<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''
<dd class="note">
In '''OFP v1.96''', comparison of [[String|strings]] is not case sensitive. ''Example : "STRINGtext" != "stringTEXT" returns [[false]].''


<!-- Note Section END -->
<!-- Note Section END -->
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[[Category:Scripting Commands|#]]
[[Category:Scripting Commands|#]]
[[Category:Scripting Commands OFP 1.46|#]]
[[Category:Scripting Commands OFP 1.96|#]]
[[Category:Scripting Commands OFP 1.96|#]]
[[Category:Scripting Commands OFP 1.46|#]]
[[Category:Scripting Commands OFP 1.99|#]]
[[Category:Scripting Commands ArmA|#]]
[[Category:Scripting Commands ArmA|#]]
[[Category:Scripting Commands ArmA2|#]]
[[Category:Scripting Commands ArmA2|#]]
[[Category:Scripting Commands Arma 3|#]]
[[Category:Command_Group:_Math|#]]
[[Category:Command_Group:_Math|#]]
[[Category:Command_Group:_Variables|#]]
[[Category:Command_Group:_Variables|#]]

Revision as of 02:09, 17 October 2019

Hover & click on the images for description

Description

Description:
Returns whether one value is not equal to another. String comparison is case-insensitive (e.g "STRINGtext" != "stringTEXT" // returns false).
In Arma series you cannot compare Booleans: alive player != true // will throw an error
Groups:
Uncategorised

Syntax

Syntax:
a != b
Parameters:
a: Number, Side, String, Object, Group, Structured Text, Config, Display, Control or Location
b: Number, Side, String, Object, Group, Structured Text, Config, Display, Control or Location
Return Value:
Boolean - true if a is different from b

Examples

Example 1:
if (_counter != 4) then { hint "The counter is not equal to the number 4"; }
Example 2:
if (vehicle player != player) then { hint "you are in a vehicle"; } else { hint "you are on foot"; }
Example 3:
if (fuel truck1 != 1) then { hint "Truck1 has less than a full tank of fuel."; }

Additional Information

See also:
Operators

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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