addMusicEventHandler: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (template:command argument fix) |
||
(7 intermediate revisions by 4 users not shown) | |||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Adds [[playMusic]] event handler. Returns id of the handler or -1 when failed. Just like [[addMissionEventHandler]], music EH is also attached to the mission. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''addMusicEventHandler''' [type, function] |= | | '''addMusicEventHandler''' [type, function] |SYNTAX= | ||
|p1= [type, function]: [[Array]] |= | |p1= [type, function]: [[Array]] |PARAMETER1= | ||
|p2= type: [[String]] | |p2= type: [[String]] - "MusicStart" or "MusicStop" |PARAMETER2= | ||
|p3= function: [[String]] or [[Code]] |= | |p3= function: [[String]] or [[Code]]. Passed params array: | ||
* 0: [[Description.ext#Music|CfgMusic]] class name | |||
* 1: this event handler id |PARAMETER3= | |||
| [[Number]] |= | | [[Number]] - event handler id |RETURNVALUE= | ||
|x1= <code>addMusicEventHandler ["MusicStart", | |x1= <code>_ehID = [[addMusicEventHandler]] ["MusicStart", {[[hint]] [[str]] _this}];</code>|EXAMPLE1= | ||
|x2= <code>_ehID = [[addMusicEventHandler]] ["MusicStop", {[[hint]] [[str]] _this}];</code>|EXAMPLE2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[setMusicEventHandler]], [[playMusic]], [[removeMusicEventHandler]], [[removeAllMusicEventHandlers]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} | ||
Line 37: | Line 40: | ||
<dd class="notedate">Posted on March 4, 2013 - 13:30 | <dd class="notedate">Posted on March 4, 2013 - 13:30 | ||
<dt class="note">'''[[User:Druid|Druid]]'''<dd class="note">There are these two types at this time:<br/> | <dt class="note">'''[[User:Druid|Druid]]'''<dd class="note">There are these two types at this time:<br/> | ||
'''MusicStart''' - It is triggered when the music is started (command playMusic). In variable _this is stored class name from CfgMusic.<br/> | '''MusicStart''' - It is triggered when the music is started (command [[playMusic]]). In variable _this is stored class name from [[Description.ext#Music|CfgMusic]].<br/> | ||
'''MusicStop''' - It is triggered when the music is ended (command playMusic). In variable _this is stored class name from CfgMusic | '''MusicStop''' - It is triggered when the music is ended (command [[playMusic]]). In variable _this is stored class name from [[Description.ext#Music|CfgMusic]]. | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
Line 46: | Line 48: | ||
<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]] | [[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 12:25, 7 April 2019
Description
- Description:
- Adds playMusic event handler. Returns id of the handler or -1 when failed. Just like addMissionEventHandler, music EH is also attached to the mission.
- Groups:
- Uncategorised
Syntax
- Syntax:
- addMusicEventHandler [type, function]
- Parameters:
- [type, function]: Array
- type: String - "MusicStart" or "MusicStop"
- function: String or Code. Passed params array:
- 0: CfgMusic class name
- 1: this event handler id
- Return Value:
- Number - event handler id
Examples
- Example 1:
_ehID = addMusicEventHandler ["MusicStart", {hint str _this}];
- Example 2:
_ehID = addMusicEventHandler ["MusicStop", {hint str _this}];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 4, 2013 - 13:30
- Druid
- There are these two types at this time:
MusicStart - It is triggered when the music is started (command playMusic). In variable _this is stored class name from CfgMusic.
MusicStop - It is triggered when the music is ended (command playMusic). In variable _this is stored class name from CfgMusic.