Difference between revisions of "addUniform"

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{{RV|type=command
 
{{RV|type=command
  
| arma3
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|game1= arma3
 
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|version1= 0.50
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|gr1= Unit Inventory
 
|gr1= Unit Inventory
  
| Create a new uniform and try to link it into uniform slot (given uniform has to be supported by allowedUniforms list of target soldier). To check if uniform is allowed use [[isUniformAllowed]] and to force add incompatible uniform use [[forceAddUniform]]
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|descr= Create a new uniform and try to link it into uniform slot (given uniform has to be supported by allowedUniforms list of target soldier).
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{{Feature | informative | To check if a uniform is allowed use [[isUniformAllowed]], and to force an incompatible uniform use [[forceAddUniform]].}}
  
| unit '''addUniform''' type
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|s1= unit [[addUniform]] type
  
 
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|p1= unit: [[Object]]
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|p2= type: [[String]]
 
|p2= type: [[String]]
  
| [[Nothing]]
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|r1= [[Nothing]]
  
|x1= <code>_unit [[addUniform]] "U_B_CombatUniform_mcam";
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|x1= <code>_unit [[addUniform]] "U_B_CombatUniform_mcam";</code>
</code>
 
  
 
|seealso= [[forceAddUniform]], [[isUniformAllowed]], [[removeUniform]], [[uniform]]
 
|seealso= [[forceAddUniform]], [[isUniformAllowed]], [[removeUniform]], [[uniform]]
 
}}
 
}}

Latest revision as of 15:13, 9 June 2021

Hover & click on the images for description

Description

Description:
Create a new uniform and try to link it into uniform slot (given uniform has to be supported by allowedUniforms list of target soldier).
To check if a uniform is allowed use isUniformAllowed, and to force an incompatible uniform use forceAddUniform.
Groups:
Unit Inventory

Syntax

Syntax:
unit addUniform type
Parameters:
unit: Object
type: String
Return Value:
Nothing

Examples

Example 1:
_unit addUniform "U_B_CombatUniform_mcam";

Additional Information

See also:
forceAddUniformisUniformAllowedremoveUniformuniform

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note