addWeaponCargo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
(changed weapons link from OFP to category page)
Line 18: Line 18:
|p1= vehicle: [[Object]] - vehicle to add the weapons to |= Parameter 1
|p1= vehicle: [[Object]] - vehicle to add the weapons to |= Parameter 1


|p2= weaponName: [[String]] - weapon name. See the topic [[Operation Flashpoint: Weapons|Weapon and Magazine Names]] for reference about possible values. |= Parameter 2
|p2= weaponName: [[String]] - weapon name. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2


|p3= count: [[Integer]] - number of weapons to add. |= Parameter 3
|p3= count: [[Integer]] - number of weapons to add. |= Parameter 3

Revision as of 18:54, 27 November 2006

Hover & click on the images for description

Description

Description:
Add weapons to the cargo space of vehicles, which can be taken out by infantry units. Once the weapon cargo space is filled up, any further addWeaponCargo commands are ignored.
Groups:
Uncategorised

Syntax

Syntax:
vehicle addWeaponCargo [weaponName, count]
Parameters:
vehicle: Object - vehicle to add the weapons to
weaponName: String - weapon name. See the topic Category:Weapons for reference about possible values.
count: Integer - number of weapons to add.
Return Value:
Nothing

Examples

Example 1:
truck addWeaponCargo ["M16",5]

Additional Information

See also:
clearWeaponCargoaddMagazineCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section