Difference between revisions of "addWeaponPool"
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− | {{ | + | {{RV|type=command |
− | | | + | |game1= ofp |
+ | |version1= 1.75 | ||
− | |1. | + | |game2= ofpe |
+ | |version2= 1.00 | ||
+ | |||
+ | |game3= arma1 | ||
+ | |version3= 1.00 | ||
+ | |||
+ | |game4= arma2 | ||
+ | |version4= 1.00 | ||
+ | |||
+ | |game5= arma2oa | ||
+ | |version5= 1.50 | ||
+ | |||
+ | |game6= tkoh | ||
+ | |version6= 1.00 | ||
+ | |||
+ | |game7= arma3 | ||
+ | |version7= 0.50 | ||
|gr1= Weapon Pool | |gr1= Weapon Pool | ||
− | | Add weapons to the weapon pool, of which the player may choose in the following mission. Available in campaigns only. | + | |descr= Add weapons to the weapon pool, of which the player may choose in the following mission. Available in campaigns only. |
− | | | + | |s1= [[addWeaponPool]] [weaponName, count] |
− | |p1= [ | + | |p1= weaponName: [[String]] - Weapon name. See the topic [[:Category:Weapons]] for reference about possible values. |
− | |p2= | + | |p2= count: [[Number]] - Number of weapons to add |
− | | | + | |r1= [[Nothing]] |
− | |||
− | |||
|x1= <code>[[addWeaponPool]] ["M16",5];</code> | |x1= <code>[[addWeaponPool]] ["M16",5];</code> | ||
− | | [[addMagazinePool]], [[clearWeaponPool]], [[queryWeaponPool]], [[addMagazineAmmoCargo]] | + | |seealso= [[addMagazinePool]], [[clearWeaponPool]], [[queryWeaponPool]], [[addMagazineAmmoCargo]] |
}} | }} | ||
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Revision as of 15:30, 19 June 2021
Description
- Description:
- Add weapons to the weapon pool, of which the player may choose in the following mission. Available in campaigns only.
- Groups:
- Weapon Pool
Syntax
- Syntax:
- addWeaponPool [weaponName, count]
- Parameters:
- weaponName: String - Weapon name. See the topic Weapons for reference about possible values.
- count: Number - Number of weapons to add
- Return Value:
- Nothing
Examples
- Example 1:
addWeaponPool ["M16",5];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Weapon Pool