alive: Difference between revisions

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[[Category:Scripting Commands]]
[[Category:Scripting Commands OFP 1.97]]
[[Category:Scripting Commands OFP 1.46]]
[[Category:Scripting Commands ArmA]]
back to [[Scripting_Reference#A|COMREF]]
back to [[Scripting_Reference#A|COMREF]]



Revision as of 16:54, 19 April 2006


back to COMREF


alive obj


Operand types:

obj: Object

Type of returned value:

Boolean

Description:

Check if given person, vehicle or building is not dead / destroyed.


Example:

? (alive player) : _b = 1