Difference between revisions of "alive"

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[[Category:Scripting Commands OFP 1.46|A]]
 
[[Category:Scripting Commands OFP 1.46|A]]
 
[[Category:Scripting Commands ArmA|A]]
 
[[Category:Scripting Commands ArmA|A]]
 
back to [[Scripting_Reference#A|COMREF]]
 
  
  

Revision as of 11:27, 23 April 2006


alive obj


Operand types:

obj: Object

Type of returned value:

Boolean

Description:

Check if given person, vehicle or building is not dead / destroyed.


Example:

? (alive player) : _b = 1