Difference between revisions of "allActiveTitleEffects"
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|s1= [[allActiveTitleEffects]] | |s1= [[allActiveTitleEffects]] | ||
− | |r1=[[Array]] of [[Number]]s, where each number represents index of currently active effect layer. | + | |r1= [[Array]] of [[Number]]s, where each number represents index of currently active effect layer. |
− | |x1= < | + | |x1= <sqf>cutText ["Hello World!" ,"PLAIN", 2]; |
− | + | hint str allActiveTitleEffects; // [0]</sqf> | |
− | |x2= < | + | |x2= <sqf>21 cutText ["Hello World!", "PLAIN", 2]; |
− | + | hint str allActiveTitleEffects; // [21]</sqf> | |
− | |x3= < | + | |x3= <sqf>cutText ["Hello World!", "PLAIN", 2]; |
− | + | titleText ["Hello World!", "PLAIN", 2]; | |
− | + | hint str allActiveTitleEffects; // [-1, 0]</sqf> | |
− | |seealso= [[allCutLayers]] | + | |seealso= [[allCutLayers]] [[cutText]] [[cutRsc]] [[cutObj]] [[cutFadeOut]] [[titleText]] [[titleRsc]] [[titleObj]] [[titleFadeOut]] [[activeTitleEffectParams]] [[Title Effect Type]] |
}} | }} |
Latest revision as of 11:21, 13 May 2022
Description
- Description:
- Returns a list of all layers that have currently active title effect. Numbers equal to or greater than 0 represent cut layers, where as -1 represents title layer (see Title Effect Type). Named layers are represented by their respective index.
- Groups:
- GUI Control
Syntax
- Syntax:
- allActiveTitleEffects
- Return Value:
- Array of Numbers, where each number represents index of currently active effect layer.
Examples
- Example 1:
- Example 2:
- Example 3:
- cutText ["Hello World!", "PLAIN", 2]; titleText ["Hello World!", "PLAIN", 2]; hint str allActiveTitleEffects; // [-1, 0]
Additional Information
- See also:
- allCutLayers cutText cutRsc cutObj cutFadeOut titleText titleRsc titleObj titleFadeOut activeTitleEffectParams Title Effect Type
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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