allActiveTitleEffects

From Bohemia Interactive Community
Revision as of 21:37, 10 June 2021 by Lou Montana (talk | contribs) (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Description needed
Groups:
GUI Control

Syntax

Syntax:
Syntax needed
Return Value:
Array of Numbers, where each number represents index of currently active effect layer.

Examples

Example 1:
cutText ["Hello World!" ,"PLAIN", 2]; hint str allActiveTitleEffects; // [0]
Example 2:
21 cutText ["Hello World!", "PLAIN", 2]; hint str allActiveTitleEffects; // [21]
Example 3:
cutText ["Hello World!", "PLAIN", 2]; titleText ["Hello World!", "PLAIN", 2]; hint str allActiveTitleEffects; // [-1, 0]

Additional Information

See also:
allCutLayerscutTextcutRsccutObjcutFadeOuttitleTexttitleRsctitleObjtitleFadeOutTitle Effect Type

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note