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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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{{ | {{RV|type=command | ||
| ofp | | ofp | ||
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|x3= <code>_count = [[player]] [[ammo]] [[primaryWeapon]] [[player]];</code> | |x3= <code>_count = [[player]] [[ammo]] [[primaryWeapon]] [[player]];</code> | ||
| [[setAmmo]], [[someAmmo]], [[magazines]] | |seealso= [[setAmmo]], [[someAmmo]], [[magazines]] | ||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on February 17, 2012 | <dd class="notedate">Posted on February 17, 2012</dd> | ||
<dt class="note">[[User:kju|kju]] | <dt class="note">[[User:kju|kju]]</dt> | ||
<dd class="note">'''OA 1.60''': The command works (now?) also for units in vehicles. However only for the vehicle's gunners' weapons - aka those returned by "weapons vehicle". | <dd class="note">'''OA 1.60''': The command works (now?) also for units in vehicles. However only for the vehicle's gunners' weapons - aka those returned by "weapons vehicle". | ||
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</dl> | </dl> | ||
[[Category:Scripting Commands OFP 1.99|AMMO]] | [[Category:Scripting Commands OFP 1.99|AMMO]] | ||
[[Category:Scripting Commands OFP 1.96|AMMO]] | [[Category:Scripting Commands OFP 1.96|AMMO]] |
Revision as of 23:21, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Unit Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- muzzle: String - muzzle of a weapon. See the topic Category:Weapons for reference about possible values.
- Return Value:
- Return value needed
Examples
- Example 1:
_count = player ammo "M16"; //returns 30 in case of a full magazine
- Example 2:
_count = player ammo "M203Muzzle";
- Example 3:
_count = player ammo primaryWeapon player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on February 17, 2012
- kju
- OA 1.60: The command works (now?) also for units in vehicles. However only for the vehicle's gunners' weapons - aka those returned by "weapons vehicle".
- Posted on August 30, 2018 - 15:42 (UTC)
- .kju
- Actually the command wants the currentMuzzle (gunner _vehicle) as parameter - not the weapon class. Most of the time both are the same. However when you have custom modes[] for the weapons, this is likely not true.