Difference between revisions of "ammo"

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| unit '''ammo''' "weaponName" |= Syntax
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| [[Number]] <nowiki>=</nowiki> unit '''ammo''' "weaponName" |= Syntax
  
 
|p1= unit: [[Object]] |= Parameter 1
 
|p1= unit: [[Object]] |= Parameter 1
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|p2= weaponName: [[String]] - muzzle name. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2
 
|p2= weaponName: [[String]] - muzzle name. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2
  
| [[Integer]] |= Return value
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| [[Number]] |= Return value
 
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Revision as of 02:29, 25 August 2007

Introduced with Operation Flashpoint version 1.00
  Arguments of this scripting command don't have to be local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Check how many rounds are left in the currently loaded magazine of the given weapon.

Syntax

Syntax:
Number = unit ammo "weaponName"
Parameters:
unit: Object
weaponName: String - muzzle name. See the topic Category:Weapons for reference about possible values.
Return Value:
Number

Examples

Example 1:
_count=player ammo "M16"
returns 30 in case of a full magazine

Additional Information

Multiplayer:
-
See also:
someAmmo

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

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