Difference between revisions of "ammo"

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|  [[Number]] <nowiki>=</nowiki> [[Object|Unit]] '''ammo''' "weaponName" |= Syntax
 
|  [[Number]] <nowiki>=</nowiki> [[Object|Unit]] '''ammo''' "weaponName" |= Syntax
  
|p1= [[Object|Unit]]: [[Object]] |= Parameter 1
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|p1= [[Object|Unit]]: [[Object|Vehicle]] or [[Object|Person]] |= Parameter 1
  
 
|p2= weaponName: [[String]] - muzzle name. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2
 
|p2= weaponName: [[String]] - muzzle name. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2

Revision as of 06:27, 27 August 2007

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Check how many rounds are left in the currently loaded magazine of the given weapon.

Syntax

Syntax:
Number = Unit ammo "weaponName"
Parameters:
Unit: Vehicle or Person
weaponName: String - muzzle name. See the topic Category:Weapons for reference about possible values.
Return Value:
Number

Examples

Example 1:
_count=player ammo "M16"
returns 30 in case of a full magazine

Additional Information

See also:
someAmmo

Notes

i
Only post proven facts here. Report bugs on the feedback tracker. Use the Talk page or the Forums for discussions.

Notes

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