Difference between revisions of "ammo"

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(add. see also)
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|x1= <pre>_count=player ammo "M16"</pre>
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|x1= <pre>_count = player ammo "M16"</pre>
  
 
returns 30 in case of a full magazine |= Example 1
 
returns 30 in case of a full magazine |= Example 1
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|x2= <pre>_count = player ammo "M203Muzzle"</pre> |= Example 2
 
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Revision as of 15:37, 21 November 2008

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Check how many rounds are left in the currently loaded magazine of the given weapon.

Syntax

Syntax:
Number = Unit ammo "weaponName"
Parameters:
Unit: Vehicle or Person
weaponName: String - muzzle name. See the topic Category:Weapons for reference about possible values.
Return Value:
Number

Examples

Example 1:
_count = player ammo "M16"
returns 30 in case of a full magazine
Example 2:
_count = player ammo "M203Muzzle"

Additional Information

See also:
someAmmomagazines

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

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