Difference between revisions of "ammo"

From Bohemia Interactive Community
Jump to navigation Jump to search
m
(add. see also)
Line 26: Line 26:
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| [[someAmmo]] |= See also
+
| [[someAmmo]], [[magazines]] |= See also
  
 
}}
 
}}
Line 44: Line 44:
 
[[Category:Scripting Commands ArmA|AMMO]]
 
[[Category:Scripting Commands ArmA|AMMO]]
 
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]
 
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]
 +
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]

Revision as of 22:33, 14 January 2008

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Check how many rounds are left in the currently loaded magazine of the given weapon.

Syntax

Syntax:
Number = Unit ammo "weaponName"
Parameters:
Unit: Vehicle or Person
weaponName: String - muzzle name. See the topic Category:Weapons for reference about possible values.
Return Value:
Number

Examples

Example 1:
_count=player ammo "M16"
returns 30 in case of a full magazine

Additional Information

See also:
someAmmomagazines

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section