ammo: Difference between revisions

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m (added GL muzzle example)
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|  [[Number]] <nowiki>=</nowiki> [[Object|Unit]] '''ammo''' "weaponName" |= Syntax
|  [[Number]] <nowiki>=</nowiki> unitName '''ammo''' magazineName |= Syntax


|p1= [[Object|Unit]]: [[Object|Vehicle]] or [[Object|Person]] |= Parameter 1
|p1= unitName: [[Object]] |= Parameter 1


|p2= weaponName: [[String]] - muzzle name. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2
|p2= magazineName: [[String]] - magazine name. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2


| [[Number]] |= Return value
| [[Number]] |= Return value

Revision as of 23:33, 21 January 2009

Hover & click on the images for description

Description

Description:
Check how many rounds are left in the currently loaded magazine of the given weapon.
Groups:
Uncategorised

Syntax

Syntax:
Number = unitName ammo magazineName
Parameters:
unitName: Object
magazineName: String - magazine name. See the topic Category:Weapons for reference about possible values.
Return Value:
Number

Examples

Example 1:
_count = player ammo "M16"
returns 30 in case of a full magazine
Example 2:
_count = player ammo "M203Muzzle"

Additional Information

See also:
someAmmomagazines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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