Difference between revisions of "ammo"

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[[Category:Scripting Commands|AMMO]]
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{{Command|= Comments
[[Category:Scripting Commands OFP 1.96|AMMO]]
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____________________________________________________________________________________________
[[Category:Scripting Commands OFP 1.46|AMMO]]
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[[Category:Scripting Commands ArmA|AMMO]]
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| ofp |= Game name
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|1.00|= Game version
  
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|arg= global |= Arguments in MP
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____________________________________________________________________________________________
  
<h2 style="color:#000066">'''''unit'' ammo ''magazine'''''</h2>
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| Check how many rounds are left in the currently loaded magazine of the given weapon. |= Description
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____________________________________________________________________________________________
  
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| unit '''ammo''' weaponName |= Syntax
  
'''Operand types:'''
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|p1= unit: [[Object]] |= Parameter 1
  
'''unit:''' [[Object]]
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|p2= weaponName: [[String]] - muzzle name. See the topic [[Weapon, Muzzle and Magazine Names]] for reference about possible values. |= Parameter 2
  
'''magazine:''' [[String]]
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| [[Integer]] |= Return value
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____________________________________________________________________________________________
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|x1= <pre>player ammo "M16"</pre>
  
'''Type of returned value:'''
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returns 30 in case of a full magazine |= Example 1
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____________________________________________________________________________________________
  
[[Number]]
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| [[someAmmo]] |= See also
  
'''Description:'''
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}}
  
Count how many shots are left for given magazine type.
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<h3 style="display:none">Notes</h3>
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<dl class="command_description">
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<!-- Note Section BEGIN -->
  
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<!-- Note Section END -->
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</dl>
  
'''Example:'''
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<h3 style="display:none">Bottom Section</h3>
  
player '''ammo''' "M16"
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[[Category:Scripting Commands|AMMO]]
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[[Category:Scripting Commands OFP 1.96|AMMO]]
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[[Category:Scripting Commands OFP 1.46|AMMO]]
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[[Category:Scripting Commands ArmA|AMMO]]

Revision as of 22:59, 1 August 2006

Hover & click on the images for description

Description

Description:
Check how many rounds are left in the currently loaded magazine of the given weapon.
Groups:
Uncategorised

Syntax

Syntax:
unit ammo weaponName
Parameters:
unit: Object
weaponName: String - muzzle name. See the topic Weapon, Muzzle and Magazine Names for reference about possible values.
Return Value:
Integer

Examples

Example 1:
player ammo "M16"
returns 30 in case of a full magazine

Additional Information

See also:
someAmmo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section