Difference between revisions of "ammo"
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killzone_kid (talk | contribs) (fixed for units in vehicles) |
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− | | Check how many rounds are left in the currently loaded magazine | + | | Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.55.133505 the command also returns ammo for units in vehicles.|= Description |
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− | | | + | | unit '''ammo''' muzzle |= Syntax |
− | |p1= | + | |p1= unit: [[Object]] |= Parameter 1 |
− | |p2= | + | |p2= muzzle: [[String]] - muzzle of a weapon. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2 |
| [[Number]] |= Return value | | [[Number]] |= Return value | ||
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− | |x1= < | + | |x1= <code>_count = [[player]] [[ammo]] "M16"; //returns 30 in case of a full magazine</code> |= Example 1 |
− | + | |x2= <code>_count = [[player]] [[ammo]] "M203Muzzle";</code> |= Example 2 | |
− | | | + | |x3= <code>_count = [[player]] [[ammo]] [[primaryWeapon]] [[player]];</code> |= Example 3 |
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Revision as of 15:14, 25 November 2015
Description
- Description:
- Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.55.133505 the command also returns ammo for units in vehicles.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit ammo muzzle
- Parameters:
- unit: Object
- muzzle: String - muzzle of a weapon. See the topic Weapons for reference about possible values.
- Return Value:
- Number
Examples
- Example 1:
_count = player ammo "M16"; //returns 30 in case of a full magazine
- Example 2:
_count = player ammo "M203Muzzle";
- Example 3:
_count = player ammo primaryWeapon player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on February 17, 2012
- kju
- OA 1.60: The command works (now?) also for units in vehicles. However only for the vehicle's gunners' weapons - aka those returned by "weapons vehicle".
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Weapons
- Command Group: Object Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters