Difference between revisions of "ammo"

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(fixed for units in vehicles)
(format)
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| Check how many rounds are left in the currently loaded magazine of the given weapon. Since Arma v1.55.133505 the command also returns ammo for units in vehicles.|= Description
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| Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.55.133505 the command also returns ammo for units in vehicles.|= Description
 
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| [[Number]] <nowiki>=</nowiki> unitName '''ammo''' weaponName |= Syntax
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| unit '''ammo''' muzzle |= Syntax
  
|p1= unitName: [[Object]] |= Parameter 1
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|p1= unit: [[Object]] |= Parameter 1
  
|p2= weaponName: [[String]] - weapon name. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2
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|p2= muzzle: [[String]] - muzzle of a weapon. See the topic [[:Category:Weapons]] for reference about possible values. |= Parameter 2
  
 
| [[Number]] |= Return value
 
| [[Number]] |= Return value
 
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|x1= <pre>_count = player ammo "M16"</pre>
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|x1= <code>_count = [[player]] [[ammo]] "M16"; //returns 30 in case of a full magazine</code> |= Example 1
  
returns 30 in case of a full magazine |= Example 1
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|x2= <code>_count = [[player]] [[ammo]] "M203Muzzle";</code> |= Example 2
  
|x2= <pre>_count = player ammo "M203Muzzle"</pre> |= Example 2
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|x3= <code>_count = [[player]] [[ammo]] [[primaryWeapon]] [[player]];</code> |= Example 3
 
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Revision as of 15:14, 25 November 2015

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.55.133505 the command also returns ammo for units in vehicles.

Syntax

Syntax:
unit ammo muzzle
Parameters:
unit: Object
muzzle: String - muzzle of a weapon. See the topic Category:Weapons for reference about possible values.
Return Value:
Number

Examples

Example 1:
_count = player ammo "M16"; //returns 30 in case of a full magazine
Example 2:
_count = player ammo "M203Muzzle";
Example 3:
_count = player ammo primaryWeapon player;

Additional Information

See also:
setAmmosomeAmmomagazines

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Posted on February 17, 2012
kju
OA 1.60: The command works (now?) also for units in vehicles. However only for the vehicle's gunners' weapons - aka those returned by "weapons vehicle".

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