and: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (changed global to local variable to make clear the variable)
mNo edit summary
Line 10: Line 10:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[Boolean]] <nowiki>=</nowiki> a '''and''' b |= Syntax
| [[Boolean]] <nowiki>=</nowiki> [[Boolean]] '''and''' [[Boolean]] |= Syntax


|p1= a: [[Boolean]]|= Parameter 1
|p1= [[Boolean]]|= Parameter 1
 
|p2= b: [[Boolean]]|= Parameter 2


| [[Boolean]] |= Return value
| [[Boolean]] |= Return value

Revision as of 07:03, 27 August 2007

Hover & click on the images for description

Description

Description:
Returns "true" only if both conditions are true
Multiplayer:
no special considerations
Groups:
Uncategorised

Syntax

Syntax:
Boolean = Boolean and Boolean
Parameters:
Boolean
Return Value:
Boolean

Examples

Example 1:
if (alive player) and (_enemycount==0) then {hint "you win"}

Additional Information

See also:
a && borOperators

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Royal Blackwatch
The complete code for multiple statements linked with 'and' need to be put in brackets too. So correct code for Example 1 should be:
if ((alive player) and (enemycount==0)) then {hint "you win"}

Bottom Section