and: Difference between revisions

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(updated)
m ("do not hesitate !" wiki rule rulez ;-p)
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|x1= <pre>if (alive player) and (_enemycount==0) then {hint "you win"}</pre> |= Example 1
|x1= <pre>if ((alive player) and (_enemycount == 0)) then {hint "you win !"}</pre> |= Example 1


|mp= no special considerations|=
|mp= no special considerations|=
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<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<dt class="note">'''[[User:Royal Blackwatch|Royal Blackwatch]]'''</dt>
<dd class="note">
The complete code for multiple statements linked with 'and' need to be put in brackets too.
So correct code for '''Example 1''' should be:
<pre>if ((alive player) and (enemycount==0)) then {hint "you win"}</pre>
</dd>
<!-- Note Section END -->
<!-- Note Section END -->
</dl>
</dl>

Revision as of 12:24, 15 July 2009

Hover & click on the images for description

Description

Description:
Returns "true" only if both conditions are true
Multiplayer:
no special considerations
Groups:
Uncategorised

Syntax

Syntax:
Boolean = a and b
Parameters:
a: Boolean
b: Boolean
Return Value:
Boolean

Examples

Example 1:
if ((alive player) and (_enemycount == 0)) then {hint "you win !"}

Additional Information

See also:
a && borOperators

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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