assignAsCargo: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
|version2= 1.00


|arg= global |= Arguments in MP
|game3= arma1
|version3= 1.00


|eff= global |= Effects in MP
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| Assign a unit as cargo of a vehicle. Used together with [[orderGetIn]] to order a unit to get in as cargo into a specific vehicle. Before usage of this command a subordinate unit hasn't got the option to get into the cargo space of the vehicle. |= Description
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| unitName '''assignAsCargo''' vehicleName|= Syntax
|game6= tkoh
|version6= 1.00


|p1= unitName: [[Object]] |= Parameter 1
|game7= arma3
|version7= 0.50


|p2= vehicleName: [[Object]] |= Parameter 2
|arg= global


| [[Nothing]] |= Return value
|eff= global
____________________________________________________________________________________________
 
|x1= <pre>_soldier1 assignAsCargo _truck
[_soldier1] orderGetIn true</pre> |= Example 1
____________________________________________________________________________________________


| [[assignAsDriver]], [[assignAsGunner]], [[assignAsCommander]], [[moveInCargo]], [[moveInCommander]], [[moveInDriver]], [[moveInGunner]], [[moveInTurret]], [[assignedVehicle]], [[unassignVehicle]], [[leaveVehicle]] |= See also
|gr1= Unit Control


}}
|descr= Assign a unit as cargo of a vehicle. Used together with [[orderGetIn]] to order a unit to get in as cargo into a specific vehicle. Before usage of this command a subordinate unit has not got the option to get into the cargo space of the vehicle.
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}}
 
|s1= unitName [[assignAsCargo]] vehicleName
 
|p1= unitName: [[Object]]


<h3 style="display:none">Notes</h3>
|p2= vehicleName: [[Object]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|r1= [[Nothing]]
</dl>


<h3 style="display:none">Bottom Section</h3>
|x1= <code>_soldier1 [[assignAsCargo]] _truck;
[_soldier1] [[orderGetIn]] [[true]];</code>


[[Category:Scripting Commands|ASSIGNASCARGO]]
|seealso= [[assignAsDriver]], [[assignAsGunner]], [[assignAsCommander]], [[assignAsTurret]], [[assignAsCargoIndex]], [[moveInCargo]], [[moveInCommander]], [[moveInDriver]], [[moveInGunner]], [[moveInTurret]], [[assignedVehicleRole]], [[assignedVehicle]], [[unassignVehicle]], [[leaveVehicle]]
[[Category:Scripting Commands OFP 1.96|ASSIGNASCARGO]]
}}
[[Category:Scripting Commands OFP 1.46|ASSIGNASCARGO]]
[[Category:Scripting Commands ArmA|ASSIGNASCARGO]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 23:37, 7 August 2021

Hover & click on the images for description

Description

Description:
Assign a unit as cargo of a vehicle. Used together with orderGetIn to order a unit to get in as cargo into a specific vehicle. Before usage of this command a subordinate unit has not got the option to get into the cargo space of the vehicle.
See AI Group Vehicle Management for more information.
Groups:
Unit Control

Syntax

Syntax:
unitName assignAsCargo vehicleName
Parameters:
unitName: Object
vehicleName: Object
Return Value:
Nothing

Examples

Example 1:
_soldier1 assignAsCargo _truck; [_soldier1] orderGetIn true;

Additional Information

See also:
assignAsDriverassignAsGunnerassignAsCommanderassignAsTurretassignAsCargoIndexmoveInCargomoveInCommandermoveInDrivermoveInGunnermoveInTurretassignedVehicleRoleassignedVehicleunassignVehicleleaveVehicle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note