Difference between revisions of "assignAsDriver"
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− | {{ | + | {{RV|type=command |
− | |||
− | | ofp |= | + | |game1= ofp |
+ | |version1= 1.00 | ||
− | |1.00 | + | |game2= ofpe |
+ | |version2= 1.00 | ||
− | | | + | |game3= arma1 |
+ | |version3= 1.00 | ||
− | | | + | |game4= arma2 |
− | + | |version4= 1.00 | |
− | | | + | |game5= arma2oa |
− | + | |version5= 1.50 | |
− | | | + | |game6= tkoh |
+ | |version6= 1.00 | ||
− | | | + | |game7= arma3 |
+ | |version7= 0.50 | ||
− | | | + | |arg= global |
− | | | + | |eff= global |
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | + | |gr1= Unit Control |
− | }} | + | |descr= Assign a unit as driver of a vehicle. Used together with [[orderGetIn]] to order subordinate units to get in as driver of a specific vehicle. Before usage of this command a subordinate unit has not got the option to get into the driver place of the vehicle. |
+ | {{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | ||
+ | |||
+ | |s1= unitName [[assignAsDriver]] vehicleName | ||
+ | |||
+ | |p1= unitName: [[Object]] | ||
− | + | |p2= vehicleName: [[Object]] | |
− | |||
− | |||
− | + | |r1= [[Nothing]] | |
− | |||
− | < | + | |x1= <code>_soldier1 [[assignAsDriver]] _tank; |
+ | [_soldier1] [[orderGetIn]] [[true]];</code> | ||
− | [[ | + | |seealso= [[assignAsCommander]] [[assignAsGunner]] [[assignAsCargo]] [[assignAsTurret]] [[assignAsCargoIndex]] [[moveInCargo]] [[moveInCommander]] [[moveInDriver]] [[moveInGunner]] [[moveInTurret]] [[assignedVehicleRole]] [[assignedVehicle]] [[unassignVehicle]] [[leaveVehicle]] |
− | [[ | + | }} |
− | [[ | ||
− | [[ | ||
− | [[ | ||
− | [[ | ||
− | [[ | ||
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Revision as of 17:05, 20 January 2022
Description
- Description:
- Assign a unit as driver of a vehicle. Used together with orderGetIn to order subordinate units to get in as driver of a specific vehicle. Before usage of this command a subordinate unit has not got the option to get into the driver place of the vehicle.
- Groups:
- Unit Control
Syntax
- Syntax:
- unitName assignAsDriver vehicleName
- Parameters:
- unitName: Object
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
_soldier1 assignAsDriver _tank; [_soldier1] orderGetIn true;
Additional Information
- See also:
- assignAsCommander assignAsGunner assignAsCargo assignAsTurret assignAsCargoIndex moveInCargo moveInCommander moveInDriver moveInGunner moveInTurret assignedVehicleRole assignedVehicle unassignVehicle leaveVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect