assignAsTurret: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Some wiki formatting)
No edit summary
 
Line 21: Line 21:
|x1= <sqf>player assignAsTurret [BIS_vehicle, [0,1]];</sqf>
|x1= <sqf>player assignAsTurret [BIS_vehicle, [0,1]];</sqf>


|seealso= [[assignAsCargo]] [[assignAsDriver]] [[assignAsCommander]] [[assignAsGunner]] [[assignAsCargoIndex]] [[assignedVehicleRole]] [[unassignVehicle]] [[turretUnit]] [[moveInTurret]]
|seealso= [[assignAsCargo]] [[assignAsDriver]] [[assignAsCommander]] [[assignAsGunner]] [[assignAsCargoIndex]] [[assignedVehicleRole]] [[unassignVehicle]] [[turretUnit]] [[moveInTurret]] [[fullCrew]]
}}
}}

Latest revision as of 17:06, 31 August 2022

Hover & click on the images for description

Description

Description:
Assigns the soldier to turret.
See AI Group Vehicle Management for more information.
Groups:
Turrets

Syntax

Syntax:
unit assignAsTurret [vehicle, turretPath]
Parameters:
unit: Object
vehicle: Object
turretPath: Array format Turret Path
Return Value:
Nothing

Examples

Example 1:
player assignAsTurret [BIS_vehicle, [0,1]];

Additional Information

See also:
assignAsCargo assignAsDriver assignAsCommander assignAsGunner assignAsCargoIndex assignedVehicleRole unassignVehicle turretUnit moveInTurret fullCrew

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note