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m (Text replacement - "\[\[[Cc]ategory:[ _]?Arma[ _]3:[ _]([^|]*)[ _]?\|.*\]\]" to "{{GameCategory|arma3|$1}}")
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3 |Game name=
|game1= arma3
|version1= 1.14


|1.14|Game version=
|arg= global


|arg= global |Multiplayer Arguments=
|gr1= Object Manipulation


|gr1= Object Manipulation |GROUP1=
|descr= Returns object the given object is attached to or [[objNull]] if the given object is not attached to anything.
____________________________________________________________________________________________


| Returns object the given object is attached to or [[objNull]] if the given object is not attached to anything. |DESCRIPTION=
|s1= [[attachedTo]] obj
____________________________________________________________________________________________


| '''attachedTo''' obj |SYNTAX=
|p1= obj: [[Object]] - given object


|p1= obj: [[Object]] - given object |PARAMETER1= 
|r1= [[Object]] - object the given object is attached to


| [[Object]] - object the given object is attached to |RETURNVALUE=
|x1= <sqf>if (isNull attachedTo _obj1) then {
 
   hint "_obj1 is not attached to anything.";
 
};</sqf>
|x1= <code>[[if]] ([[isNull]] [[attachedTo]] _obj1) [[then]] {
   [[hint]] "_obj1 is not attached to anything.";
};</code>|EXAMPLE1=
   
   


____________________________________________________________________________________________
|seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[lightAttachObject]] [[triggerAttachVehicle]] [[attachedObject]] [[detach]]
 
| [[attachObject]], [[attachTo]], [[attachedObjects]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[lightAttachObject]], [[triggerAttachVehicle]], [[attachedObject]], [[detach]] |SEEALSO=
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New_Scripting_Commands_List}}
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns object the given object is attached to or objNull if the given object is not attached to anything.
Groups:
Object Manipulation

Syntax

Syntax:
attachedTo obj
Parameters:
obj: Object - given object
Return Value:
Object - object the given object is attached to

Examples

Example 1:
if (isNull attachedTo _obj1) then { hint "_obj1 is not attached to anything."; };

Additional Information

See also:
attachObject attachTo attachedObjects waypointAttachVehicle waypointAttachedVehicle lightAttachObject triggerAttachVehicle attachedObject detach

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note