attachedTo: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{Command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.14
|1.14


|arg= global
|arg= global
Line 9: Line 8:
|gr1= Object Manipulation
|gr1= Object Manipulation


| Returns object the given object is attached to or [[objNull]] if the given object is not attached to anything.
|descr= Returns object the given object is attached to or [[objNull]] if the given object is not attached to anything.


| '''attachedTo''' obj
|s1= [[attachedTo]] obj


|p1= obj: [[Object]] - given object
|p1= obj: [[Object]] - given object


| [[Object]] - object the given object is attached to
|r1= [[Object]] - object the given object is attached to
 


|x1= <code>[[if]] ([[isNull]] [[attachedTo]] _obj1) [[then]] {
|x1= <sqf>if (isNull attachedTo _obj1) then {
   [[hint]] "_obj1 is not attached to anything.";
   hint "_obj1 is not attached to anything.";
};</code>
};</sqf>
   
   


 
|seealso= [[attachObject]] [[attachTo]] [[attachedObjects]] [[waypointAttachVehicle]] [[waypointAttachedVehicle]] [[lightAttachObject]] [[triggerAttachVehicle]] [[attachedObject]] [[detach]]
| [[attachObject]], [[attachTo]], [[attachedObjects]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[lightAttachObject]], [[triggerAttachVehicle]], [[attachedObject]], [[detach]]
 
|  |MPBEHAVIOUR=
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns object the given object is attached to or objNull if the given object is not attached to anything.
Groups:
Object Manipulation

Syntax

Syntax:
attachedTo obj
Parameters:
obj: Object - given object
Return Value:
Object - object the given object is attached to

Examples

Example 1:
if (isNull attachedTo _obj1) then { hint "_obj1 is not attached to anything."; };

Additional Information

See also:
attachObject attachTo attachedObjects waypointAttachVehicle waypointAttachedVehicle lightAttachObject triggerAttachVehicle attachedObject detach

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note