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[[Category:Scripting Commands|BEHAVIOUR]]
{{Command|Comments=
[[Category:Scripting Commands OFP 1.96|BEHAVIOUR]]
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[[Category:Scripting Commands OFP 1.46|BEHAVIOUR]]
[[Category:Scripting Commands ArmA|BEHAVIOUR]]


| ofp |Game name=


<h2 style="color:#000066"> '''behaviour ''unit'''''</h2>
|1.00|Game version=


|arg= global |Multiplayer Arguments=


'''Operand types:'''
|eff= |Multiplayer Effects=
____________________________________________________________________________________________


'''unit:''' [[Object]]
| Returns the behaviour of the unit's [[group]]. For Arma 3 behaviour explanation see [[Arma_3_AI_Behavior]] |DESCRIPTION=
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'''Type of returned value:'''
'''behaviour''' unitName |SYNTAX=


[[String]]
|p1= unitName: [[Object]] |PARAMETER1=


'''Description:'''
| [[String]] - 
One of:
*"CARELESS"
*"SAFE"
*"AWARE"
*"COMBAT"
*"STEALTH"
*"ERROR" (Since {{GVI|Arma3|1.78}} when used on empty vehicles and such) |RETURNVALUE=
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|x1= <code>_soldier [[setBehaviour]] "CARELESS";
_b = [[behaviour]] _soldier; //returns "CARELESS"</code> |EXAMPLE1=
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Behaviour mode of given unit.
| [[Mission_Editor:_Waypoints#Behaviour|behaviour description]], [[AIBehaviour]], [[setBehaviour]], [[setWaypointBehaviour]], [[combatMode]], [[setCombatMode]], [[skill]], [[setSkill]], [[Arma 3 AI Skill]] |SEEALSO=


Possible options are:
}}


* "CARELESS"
<!-- Note Section END -->
* "SAFE"
</dl>
* "AWARE"
* "COMBAT"
* "STEALTH"


<h3 style="display:none">Bottom Section</h3>


'''Example:'''
[[Category:Scripting Commands|BEHAVIOUR]]
 
[[Category:Scripting Commands OFP 1.99|BEHAVIOUR]]
_mood = '''behaviour''' [[player]]
[[Category:Scripting Commands OFP 1.96|BEHAVIOUR]]
[[Category:Scripting Commands OFP 1.46|BEHAVIOUR]]
[[Category:Scripting Commands Armed Assault|BEHAVIOUR]]
[[Category:Scripting Commands Arma 2|BEHAVIOUR]]
[[Category:Command_Group: Object Manipulation|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 16:27, 15 September 2020

Hover & click on the images for description

Description

Description:
Returns the behaviour of the unit's group. For Arma 3 behaviour explanation see Arma_3_AI_Behavior
Groups:
Uncategorised

Syntax

Syntax:
behaviour unitName
Parameters:
unitName: Object
Return Value:
String - One of:
  • "CARELESS"
  • "SAFE"
  • "AWARE"
  • "COMBAT"
  • "STEALTH"
  • "ERROR" (Since Arma 3 logo black.png1.78 when used on empty vehicles and such)

Examples

Example 1:
_soldier setBehaviour "CARELESS"; _b = behaviour _soldier; //returns "CARELESS"

Additional Information

See also:
behaviour descriptionAIBehavioursetBehavioursetWaypointBehaviourcombatModesetCombatModeskillsetSkillArma 3 AI Skill

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section