Difference between revisions of "behaviour"

From Bohemia Interactive Community
Jump to navigation Jump to search
Line 27: Line 27:
 
'''Example:'''
 
'''Example:'''
  
_mood = '''behaviour''' player
+
_mood = '''behaviour''' [[player]]

Revision as of 15:23, 15 April 2006

back to COMREF

behaviour unit


Operand types:

unit: Object

Type of returned value:

String

Description:

Behaviour mode of given unit.

Possible options are:

  • "CARELESS"
  • "SAFE"
  • "AWARE"
  • "COMBAT"
  • "STEALTH"


Example:

_mood = behaviour player