Difference between revisions of "behaviour"

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back to [[Scripting_Reference#B|COMREF]]

Revision as of 13:49, 21 April 2006


back to COMREF

behaviour unit


Operand types:

unit: Object

Type of returned value:

String

Description:

Behaviour mode of given unit.

Possible options are:

  • "CARELESS"
  • "SAFE"
  • "AWARE"
  • "COMBAT"
  • "STEALTH"


Example:

_mood = behaviour player