behaviour: Difference between revisions

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'''Example:'''
'''Example:'''


_mood = '''behaviour''' player
_mood = '''behaviour''' [[player]]

Revision as of 16:23, 15 April 2006

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behaviour unit


Operand types:

unit: Object

Type of returned value:

String

Description:

Behaviour mode of given unit.

Possible options are:

  • "CARELESS"
  • "SAFE"
  • "AWARE"
  • "COMBAT"
  • "STEALTH"


Example:

_mood = behaviour player