behaviour: Difference between revisions

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[[Category:Scripting Commands OFP 1.46|BEHAVIOUR]]
[[Category:Scripting Commands OFP 1.46|BEHAVIOUR]]
[[Category:Scripting Commands ArmA|BEHAVIOUR]]
[[Category:Scripting Commands ArmA|BEHAVIOUR]]
[[Category:Scripting Commands ArmA2|BEHAVIOUR]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]

Revision as of 09:16, 3 June 2009

Hover & click on the images for description

Description

Description:
Return the behaviour of a unit.
Groups:
Uncategorised

Syntax

Syntax:
String = behaviour unitName
Parameters:
unitName: Object
Return Value:
String - One of "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH".

Examples

Example 1:
_soldier setBehaviour "CARELESS"
_b = behaviour _soldier 
returns "CARELESS"

Additional Information

See also:
setBehaviour

Notes

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Notes

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