Jump to navigation Jump to search
Revision as of 01:07, 10 January 2020 by Lou Montana (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2")
Hover & click on the images for descriptions
- Return the behaviour of a unit. For Arma 3 behaviour explanation see Arma_3_AI_Behavior
- behaviour unitName
- unitName: Object
- Return Value:
- String - One of "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH".
- See also:
- behaviour descriptionAIBehavioursetBehavioursetWaypointBehaviourcombatModesetCombatModeskillsetSkillArma 3 AI Skill
- Posted on 14 Feb 2010
- Although behaviour is called on an individual unit, what you are really getting back is the behaviour of that unit's group. Behaviour is a group setting.