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Revision as of 20:36, 22 March 2007 by Pulverizer (Eff local. If a client executes this command on a remote group it doesn't do anything.)
Hover & click on the images for descriptions
- Return the behaviour of a unit.
- behaviour unit
- unit: Object
- Return Value:
- String - One of "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH".
- Example 1:
soldier setBehaviour "CARELESS" _b = behaviour soldierreturns "CARELESS"