buildingPos

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Revision as of 12:43, 16 February 2007 by Pyro05x (talk | contribs) (move sqs-syntax comment outside of code box)
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Description

Description:
Returns the given indexed position in a building. The index is 0-based (i.e. the first possible position would be 0. So if a building has 5 positions listed in the editor, 4 would be the highest position index usable with this command).
Groups:
Uncategorised

Syntax

Syntax:
building buildingPos index
Parameters:
building: Object
index: Integer
Return Value:
Position

Alternative Syntax

Syntax:
buildingPos [building, index]
Parameters:
building: Object
index: Integer
Return Value:
Position

Examples

Example 1:
soldier setPos (buildingPos [house1, 2]) would be equivalent to soldier setPos (house1 buildingPos 2)

Additional Information

See also:
nearestBuildingpositionsetPos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

Posted on August 2, 2006 - 10:45
hardrock
Notes from before the conversion: These examples will move a unit to the 1st position specified in a buildings model, in the second example - bunker1.
this move (building buildingPos 1)

this move (bunker1 buildingPos 1)

In the default game buildings, the buildingPos is usually right behind a window. This can make it easy to place units in the windows of buildings, by putting the unit near a building and putting this in its init field:

this setPos getPos (buildingPos [nearestBuilding this, 1])

The location returned by buildingPos is not reliable after the player has exited and then resumed the mission. For code that is executed immediately after the mission starts there is no problem.

If buildingPos locations are to be accessed during the mission when the player may have exited and then resumed, save the locations you require at the start of the mission and use these saved locations in your subsequent scripts.

Posted on January 26, 2007 - 01:02
Kronzky
The highest index is not necessarily the highest position in a building! Check the z-value to find out the absolute height of a position.

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