buldozer isEnabledRoadDiag: Difference between revisions

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m (Add game version)
m (Text replacement - "<code>_([a-zA-Z0-9_]+) += +\[\[([a-zA-Z0-9_]+)\]\] *;?<\/code>" to "<sqf>_$1 = $2;</sqf>")
 
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|r1= [[Boolean]] - [[true]] if enabled, otherwise [[false]]
|r1= [[Boolean]] - [[true]] if enabled, otherwise [[false]]


|x1= <code>_isEnabled = [[buldozer_isEnabledRoadDiag]];</code>
|x1= <sqf>_isEnabled = buldozer_isEnabledRoadDiag;</sqf>


|seealso= [[buldozer_loadNewRoads]] [[buldozer_enableRoadDiag]]
|seealso= [[buldozer_loadNewRoads]] [[buldozer_enableRoadDiag]]
}}
}}

Latest revision as of 22:28, 7 May 2022

Hover & click on the images for description

Description

Description:
Returns if road diagnostics are enabled in buldozer.
Groups:
System

Syntax

Syntax:
buldozer_isEnabledRoadDiag
Return Value:
Boolean - true if enabled, otherwise false

Examples

Example 1:
_isEnabled = buldozer_isEnabledRoadDiag;

Additional Information

See also:
buldozer_loadNewRoads buldozer_enableRoadDiag

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note