camCommit: Difference between revisions

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[[Category:Scripting Commands|C]]
{{Command|Comments=
[[Category:Scripting Commands OFP 1.97|C]]
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[[Category:Scripting Commands OFP 1.46|C]]
[[Category:Scripting Commands ArmA|C]]


back to [[Scripting_Reference#C|COMREF]]
| ofp |Game name=


<h2 style="color:#000066">'''''camera'' camCommit ''time'''''</h2>
|1.00|= Game version


|arg= local |Multiplayer Arguments=


'''Operand types:'''
|eff= local |Multiplayer Effects=
____________________________________________________________________________________________


'''camera:''' [[Object]]
| Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. For <tt>camPrepareXXX</tt> commands use [[camCommitPrepared]]. |DESCRIPTION=
____________________________________________________________________________________________


'''time:''' [[Number]]
| camera '''camCommit''' time |SYNTAX=


'''Type of returned value:'''
|p1= camera: [[Object]] - object of type "camera" |PARAMETER1=


[[Nothing]]
|p2= time: [[Number]] - time in seconds during which the changes shall be done |PARAMETER2=


'''Description:'''
| [[Nothing]] |RETURNVALUE=
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|x1= '''[[sqs syntax|SQS]]'''<code>; create a camera object
_cam = "camera" [[camCreate]] [5600,4800,10]
_cam [[camSetTarget]] [[player]]
_cam [[cameraEffect]] ["internal", "BACK"]
_cam [[camCommit]] 0


Commit '''camera''' changes smoothly during '''time'''.
<nowiki>;</nowiki> smoothly move the camera to its new position in 6 seconds
_cam [[camSetPos]] [5680,4720,20]
_cam [[camCommit]] 6
@[[camCommitted]] _cam


Zero time means immediate change.
<nowiki>;</nowiki> proceed</code> |EXAMPLE1=


|x2= '''[[SQF syntax|SQF]]'''<code>[[private]] "_cam";


'''Example:'''
[[comment]] "create a camera object";
_cam = "camera" [[camCreate]] [<nowiki/>[[position]] [[player]] [[select]] 0, [[position]] [[player]] [[select]] 1, 2];
_cam [[camSetTarget]] [[player]];
_cam [[cameraEffect]] ["internal", "BACK"];
_cam [[camCommit]] 0;


_camera '''camCommit''' 5
[[comment]] "smoothly move the camera to its new position in 6 seconds";
_cam [[camSetPos]] [<nowiki/>[[position]] [[player]] [[select]] 0, ([[position]] [[player]] [[select]] 1) + 10, 20];
_cam [[camCommit]] 6;
[[waitUntil]] { [[camCommitted]] _cam; };</code> |EXAMPLE2=
____________________________________________________________________________________________
 
| [[camCommitted]], [[camCommitPrepared]] |SEEALSO=
 
}}
 
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
 
<!-- Note Section END -->
</dl>
 
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|CAMCOMMIT]]
[[Category:Scripting Commands OFP 1.99|CAMCOMMIT]]
[[Category:Scripting Commands OFP 1.96|CAMCOMMIT]]
[[Category:Scripting Commands OFP 1.46|CAMCOMMIT]]
[[Category:Scripting Commands ArmA|CAMCOMMIT]]
[[Category:Command Group: Camera Control|CAMCOMMIT]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 02:19, 6 April 2020

Hover & click on the images for description

Description

Description:
Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. For camPrepareXXX commands use camCommitPrepared.
Groups:
Uncategorised

Syntax

Syntax:
camera camCommit time
Parameters:
camera: Object - object of type "camera"
time: Number - time in seconds during which the changes shall be done
Return Value:
Nothing

Examples

Example 1:
SQS; create a camera object _cam = "camera" camCreate [5600,4800,10] _cam camSetTarget player _cam cameraEffect ["internal", "BACK"] _cam camCommit 0 ; smoothly move the camera to its new position in 6 seconds _cam camSetPos [5680,4720,20] _cam camCommit 6 @camCommitted _cam ; proceed
Example 2:
SQFprivate "_cam"; comment "create a camera object"; _cam = "camera" camCreate [position player select 0, position player select 1, 2]; _cam camSetTarget player; _cam cameraEffect ["internal", "BACK"]; _cam camCommit 0; comment "smoothly move the camera to its new position in 6 seconds"; _cam camSetPos [position player select 0, (position player select 1) + 10, 20]; _cam camCommit 6; waitUntil { camCommitted _cam; };

Additional Information

See also:
camCommittedcamCommitPrepared

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section