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{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| ofp | | | ofp |Game name= | ||
|1.00|= Game version | |1.00|= Game version | ||
|arg= local |= | |arg= local |Multiplayer Arguments= | ||
|eff= local |= | |eff= local |Multiplayer Effects= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. |= | | Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. For <tt>camPrepareXXX</tt> commands use [[camCommitPrepared]]. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| camera '''camCommit''' time |= | | camera '''camCommit''' time |SYNTAX= | ||
|p1= camera: [[Object]] - object of type "camera" |= | |p1= camera: [[Object]] - object of type "camera" |PARAMETER1= | ||
|p2= time: [[Number]] - time in seconds during which the changes shall be done |= | |p2= time: [[Number]] - time in seconds during which the changes shall be done |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>; create a camera object | |x1= '''[[sqs syntax|SQS]]'''<code>; create a camera object | ||
_cam | _cam = "camera" [[camCreate]] [5600,4800,10] | ||
_cam [[camSetTarget]] [[player]] | _cam [[camSetTarget]] [[player]] | ||
_cam [[cameraEffect]] ["internal", "BACK"] | _cam [[cameraEffect]] ["internal", "BACK"] | ||
_cam [[camCommit]] 0 | _cam [[camCommit]] 0 | ||
<nowiki>;</nowiki> smoothly move the camera to its new position in 6 seconds | |||
_cam [[camSetPos]] [5680,4720,20] | |||
_cam [[camCommit]] 6 | |||
@[[camCommitted]] _cam | |||
<nowiki>;</nowiki> proceed</code> |EXAMPLE1= | |||
// | |||
|x2= '''[[SQF syntax|SQF]]'''<code>[[private]] "_cam"; | |||
/ | [[comment]] "create a camera object"; | ||
_cam camSetPos [position player select 0,(position player select 1) + 10,20]; | _cam = "camera" [[camCreate]] [<nowiki/>[[position]] [[player]] [[select]] 0, [[position]] [[player]] [[select]] 1, 2]; | ||
_cam camCommit 6; | _cam [[camSetTarget]] [[player]]; | ||
waitUntil {camCommitted _cam;}; | _cam [[cameraEffect]] ["internal", "BACK"]; | ||
</ | _cam [[camCommit]] 0; | ||
|= | |||
[[comment]] "smoothly move the camera to its new position in 6 seconds"; | |||
_cam [[camSetPos]] [<nowiki/>[[position]] [[player]] [[select]] 0, ([[position]] [[player]] [[select]] 1) + 10, 20]; | |||
_cam [[camCommit]] 6; | |||
[[waitUntil]] { [[camCommitted]] _cam; };</code> |EXAMPLE2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[camCommitted]] |= | | [[camCommitted]], [[camCommitPrepared]] |SEEALSO= | ||
}} | }} | ||
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[[Category:Scripting Commands|CAMCOMMIT]] | [[Category:Scripting Commands|CAMCOMMIT]] | ||
[[Category:Scripting Commands OFP 1.99|CAMCOMMIT]] | |||
[[Category:Scripting Commands OFP 1.96|CAMCOMMIT]] | [[Category:Scripting Commands OFP 1.96|CAMCOMMIT]] | ||
[[Category:Scripting Commands OFP 1.46|CAMCOMMIT]] | [[Category:Scripting Commands OFP 1.46|CAMCOMMIT]] | ||
[[Category:Scripting Commands ArmA|CAMCOMMIT]] | [[Category:Scripting Commands ArmA|CAMCOMMIT]] | ||
[[Category:Command Group: Camera Control|CAMCOMMIT]] | [[Category:Command Group: Camera Control|CAMCOMMIT]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category: | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 02:19, 6 April 2020
Description
- Description:
- Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately. For camPrepareXXX commands use camCommitPrepared.
- Groups:
- Uncategorised
Syntax
- Syntax:
- camera camCommit time
- Parameters:
- camera: Object - object of type "camera"
- time: Number - time in seconds during which the changes shall be done
- Return Value:
- Nothing
Examples
- Example 1:
- SQS
; create a camera object _cam = "camera" camCreate [5600,4800,10] _cam camSetTarget player _cam cameraEffect ["internal", "BACK"] _cam camCommit 0 ; smoothly move the camera to its new position in 6 seconds _cam camSetPos [5680,4720,20] _cam camCommit 6 @camCommitted _cam ; proceed
- Example 2:
- SQF
private "_cam"; comment "create a camera object"; _cam = "camera" camCreate [position player select 0, position player select 1, 2]; _cam camSetTarget player; _cam cameraEffect ["internal", "BACK"]; _cam camCommit 0; comment "smoothly move the camera to its new position in 6 seconds"; _cam camSetPos [position player select 0, (position player select 1) + 10, 20]; _cam camCommit 6; waitUntil { camCommitted _cam; };
Additional Information
- See also:
- camCommittedcamCommitPrepared
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Camera Control
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters