camCommit: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (VBS2 scripting category removal)
Line 74: Line 74:
[[Category:Command Group: Camera Control|CAMCOMMIT]]
[[Category:Command Group: Camera Control|CAMCOMMIT]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands VBS2|{{uc:{{PAGENAME}}}}]]

Revision as of 06:09, 19 July 2011

Hover & click on the images for description

Description

Description:
Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately.
Groups:
Uncategorised

Syntax

Syntax:
camera camCommit time
Parameters:
camera: Object - object of type "camera"
time: Number - time in seconds during which the changes shall be done
Return Value:
Nothing

Examples

Example 1:
; create a camera object
_cam = "camera" camCreate [5600,4800,10]
_cam camSetTarget player
_cam cameraEffect ["internal", "BACK"]
_cam camCommit 0

; smoothly move the camera to its new position in 6 seconds
_cam camSetPos [5680,4720,20]
_cam camCommit 6
@camCommitted _cam

; proceed
Example 2:
// Arma 2 compilat code
private "_cam";

// create a camera object
_cam = "camera" camCreate [position player select 0,position player select 1,2];
_cam camSetTarget player;
_cam cameraEffect ["internal", "BACK"];
_cam camCommit 0;

// smoothly move the camera to its new position in 6 seconds
_cam camSetPos [position player select 0,(position player select 1) + 10,20];
_cam camCommit 6;
waitUntil {camCommitted _cam;};

Additional Information

See also:
camCommitted

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section